ESPHome
2024.10.2
esphome
esphome
components
esp32_ble
queue.h
Go to the documentation of this file.
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#pragma once
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#ifdef USE_ESP32
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#include <mutex>
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#include <queue>
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#include <freertos/FreeRTOS.h>
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#include <freertos/semphr.h>
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/*
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* BLE events come in from a separate Task (thread) in the ESP32 stack. Rather
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* than trying to deal with various locking strategies, all incoming GAP and GATT
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* events will simply be placed on a semaphore guarded queue. The next time the
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* component runs loop(), these events are popped off the queue and handed at
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* this safer time.
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*/
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namespace
esphome
{
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namespace
esp32_ble {
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template
<
class
T>
class
Queue
{
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public
:
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Queue
() {
m_
= xSemaphoreCreateMutex(); }
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void
push
(T *element) {
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if
(element ==
nullptr
)
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return
;
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if
(xSemaphoreTake(
m_
, 5L / portTICK_PERIOD_MS)) {
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q_
.push(element);
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xSemaphoreGive(
m_
);
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}
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}
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T *
pop
() {
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T *element =
nullptr
;
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if
(xSemaphoreTake(
m_
, 5L / portTICK_PERIOD_MS)) {
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if
(!
q_
.empty()) {
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element =
q_
.front();
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q_
.pop();
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}
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xSemaphoreGive(
m_
);
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}
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return
element;
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}
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protected
:
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std::queue<T *>
q_
;
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SemaphoreHandle_t
m_
;
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};
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}
// namespace esp32_ble
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}
// namespace esphome
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#endif
esphome::esp32_ble::Queue::q_
std::queue< T * > q_
Definition:
queue.h:49
esphome::esp32_ble::Queue::pop
T * pop()
Definition:
queue.h:35
esphome::esp32_ble::Queue::Queue
Queue()
Definition:
queue.h:24
esphome::esp32_ble::Queue
Definition:
queue.h:22
esphome::esp32_ble::Queue::push
void push(T *element)
Definition:
queue.h:26
esphome
Implementation of SPI Controller mode.
Definition:
a01nyub.cpp:7
esphome::esp32_ble::Queue::m_
SemaphoreHandle_t m_
Definition:
queue.h:50
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