ESPHome
2024.10.2
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Data Structures | |
class | Lock |
Base class for all locks. More... | |
class | LockAction |
class | LockCall |
This class is used to encode all control actions on a lock device. More... | |
class | LockCondition |
class | LockLockTrigger |
class | LockPublishAction |
class | LockTraits |
class | LockUnlockTrigger |
class | OpenAction |
class | UnlockAction |
Enumerations | |
enum | LockState : uint8_t { LOCK_STATE_NONE = 0, LOCK_STATE_LOCKED = 1, LOCK_STATE_UNLOCKED = 2, LOCK_STATE_JAMMED = 3, LOCK_STATE_LOCKING = 4, LOCK_STATE_UNLOCKING = 5 } |
Enum for all states a lock can be in. More... | |
Functions | |
const char * | lock_state_to_string (LockState state) |
enum esphome::lock::LockState : uint8_t |