TextCall & set_value(const std::string &value)
void dump_config() override
TextCall make_call()
Instantiate a TextCall object to modify this text component's state.
void add_on_state_callback(std::function< void(std::string)> &&callback)
bool has_state() const
Return whether this text input has gotten a full state yet.
void publish_state(const std::string &state)
void control(const std::string &value) override