11 TEMPLATABLE_VALUE(
bool, force)
14 void play(Ts...
x)
override { this->
parent_->perform(this->force_.value(
x...)); }
bool check(Ts... x) override
Base class for all automation conditions.
Implementation of SPI Controller mode.
virtual void play(Ts... x)=0
Helper class to easily give an object a parent of type T.