ESPHome  2024.10.2
Public Member Functions | Protected Member Functions | Protected Attributes
esphome::sprinkler::SprinklerControllerNumber Class Reference

#include <sprinkler.h>

Inheritance diagram for esphome::sprinkler::SprinklerControllerNumber:
esphome::number::Number esphome::Component esphome::EntityBase

Public Member Functions

void setup () override
 
void dump_config () override
 
float get_setup_priority () const override
 
Trigger< float > * get_set_trigger () const
 
void set_initial_value (float initial_value)
 
void set_restore_value (bool restore_value)
 
- Public Member Functions inherited from esphome::number::Number
void publish_state (float state)
 
NumberCall make_call ()
 
void add_on_state_callback (std::function< void(float)> &&callback)
 
bool has_state () const
 Return whether this number has gotten a full state yet. More...
 
- Public Member Functions inherited from esphome::EntityBase
const StringRefget_name () const
 
void set_name (const char *name)
 
bool has_own_name () const
 
std::string get_object_id () const
 
void set_object_id (const char *object_id)
 
uint32_t get_object_id_hash ()
 
bool is_internal () const
 
void set_internal (bool internal)
 
bool is_disabled_by_default () const
 
void set_disabled_by_default (bool disabled_by_default)
 
EntityCategory get_entity_category () const
 
void set_entity_category (EntityCategory entity_category)
 
std::string get_icon () const
 
void set_icon (const char *icon)
 
- Public Member Functions inherited from esphome::Component
virtual void loop ()
 This method will be called repeatedly. More...
 
float get_actual_setup_priority () const
 
void set_setup_priority (float priority)
 
virtual float get_loop_priority () const
 priority of loop(). More...
 
void call ()
 
virtual void on_shutdown ()
 
virtual void on_safe_shutdown ()
 
uint32_t get_component_state () const
 
virtual void mark_failed ()
 Mark this component as failed. More...
 
bool is_failed () const
 
bool is_ready () const
 
virtual bool can_proceed ()
 
bool status_has_warning () const
 
bool status_has_error () const
 
void status_set_warning (const char *message="unspecified")
 
void status_set_error (const char *message="unspecified")
 
void status_clear_warning ()
 
void status_clear_error ()
 
void status_momentary_warning (const std::string &name, uint32_t length=5000)
 
void status_momentary_error (const std::string &name, uint32_t length=5000)
 
bool has_overridden_loop () const
 
void set_component_source (const char *source)
 Set where this component was loaded from for some debug messages. More...
 
const char * get_component_source () const
 Get the integration where this component was declared as a string. More...
 

Protected Member Functions

void control (float value) override
 
- Protected Member Functions inherited from esphome::EntityBase
virtual uint32_t hash_base ()
 The hash_base() function has been deprecated. More...
 
void calc_object_id_ ()
 
- Protected Member Functions inherited from esphome::Component
virtual void call_loop ()
 
virtual void call_setup ()
 
virtual void call_dump_config ()
 
void set_interval (const std::string &name, uint32_t interval, std::function< void()> &&f)
 Set an interval function with a unique name. More...
 
void set_interval (uint32_t interval, std::function< void()> &&f)
 
bool cancel_interval (const std::string &name)
 Cancel an interval function. More...
 
void set_retry (const std::string &name, uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f)
 Set an retry function with a unique name. More...
 
void set_retry (uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f)
 
bool cancel_retry (const std::string &name)
 Cancel a retry function. More...
 
void set_timeout (const std::string &name, uint32_t timeout, std::function< void()> &&f)
 Set a timeout function with a unique name. More...
 
void set_timeout (uint32_t timeout, std::function< void()> &&f)
 
bool cancel_timeout (const std::string &name)
 Cancel a timeout function. More...
 
void defer (const std::string &name, std::function< void()> &&f)
 Defer a callback to the next loop() call. More...
 
void defer (std::function< void()> &&f)
 Defer a callback to the next loop() call. More...
 
bool cancel_defer (const std::string &name)
 Cancel a defer callback using the specified name, name must not be empty. More...
 

Protected Attributes

float initial_value_ {NAN}
 
bool restore_value_ {true}
 
Trigger< float > * set_trigger_ = new Trigger<float>()
 
ESPPreferenceObject pref_
 
- Protected Attributes inherited from esphome::number::Number
CallbackManager< void(float)> state_callback_
 
bool has_state_ {false}
 
- Protected Attributes inherited from esphome::EntityBase
StringRef name_
 
const char * object_id_c_str_ {nullptr}
 
const char * icon_c_str_ {nullptr}
 
uint32_t object_id_hash_
 
bool has_own_name_ {false}
 
bool internal_ {false}
 
bool disabled_by_default_ {false}
 
EntityCategory entity_category_ {ENTITY_CATEGORY_NONE}
 
- Protected Attributes inherited from esphome::Component
uint32_t component_state_ {0x0000}
 State of this component. More...
 
float setup_priority_override_ {NAN}
 
const char * component_source_ {nullptr}
 

Additional Inherited Members

- Data Fields inherited from esphome::number::Number
float state
 
NumberTraits traits
 

Detailed Description

Definition at line 102 of file sprinkler.h.

Member Function Documentation

◆ control()

void esphome::sprinkler::SprinklerControllerNumber::control ( float  value)
overrideprotectedvirtual

Implements esphome::number::Number.

Definition at line 96 of file sprinkler.cpp.

◆ dump_config()

void esphome::sprinkler::SprinklerControllerNumber::dump_config ( )
overridevirtual

Reimplemented from esphome::Component.

Definition at line 105 of file sprinkler.cpp.

◆ get_set_trigger()

Trigger<float>* esphome::sprinkler::SprinklerControllerNumber::get_set_trigger ( ) const
inline

Definition at line 108 of file sprinkler.h.

◆ get_setup_priority()

float esphome::sprinkler::SprinklerControllerNumber::get_setup_priority ( ) const
inlineoverridevirtual

Reimplemented from esphome::Component.

Definition at line 106 of file sprinkler.h.

◆ set_initial_value()

void esphome::sprinkler::SprinklerControllerNumber::set_initial_value ( float  initial_value)
inline

Definition at line 109 of file sprinkler.h.

◆ set_restore_value()

void esphome::sprinkler::SprinklerControllerNumber::set_restore_value ( bool  restore_value)
inline

Definition at line 110 of file sprinkler.h.

◆ setup()

void esphome::sprinkler::SprinklerControllerNumber::setup ( )
overridevirtual

Reimplemented from esphome::Component.

Definition at line 79 of file sprinkler.cpp.

Field Documentation

◆ initial_value_

float esphome::sprinkler::SprinklerControllerNumber::initial_value_ {NAN}
protected

Definition at line 114 of file sprinkler.h.

◆ pref_

ESPPreferenceObject esphome::sprinkler::SprinklerControllerNumber::pref_
protected

Definition at line 118 of file sprinkler.h.

◆ restore_value_

bool esphome::sprinkler::SprinklerControllerNumber::restore_value_ {true}
protected

Definition at line 115 of file sprinkler.h.

◆ set_trigger_

Trigger<float>* esphome::sprinkler::SprinklerControllerNumber::set_trigger_ = new Trigger<float>()
protected

Definition at line 116 of file sprinkler.h.


The documentation for this class was generated from the following files: