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CLEDController * | get_controller () const |
| Only for custom effects: Get the internal controller. More...
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int32_t | size () const override |
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void | set_max_refresh_rate (uint32_t interval_us) |
| Set a maximum refresh rate in µs as some lights do not like being updated too often. More...
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CLEDController & | add_leds (CLEDController *controller, int num_leds) |
| Add some LEDS, can only be called once. More...
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template<ESPIChipsets CHIPSET, uint8_t DATA_PIN, uint8_t CLOCK_PIN, EOrder RGB_ORDER, uint32_t SPI_DATA_RATE> |
CLEDController & | add_leds (int num_leds) |
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template<ESPIChipsets CHIPSET, uint8_t DATA_PIN, uint8_t CLOCK_PIN> |
CLEDController & | add_leds (int num_leds) |
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template<ESPIChipsets CHIPSET, uint8_t DATA_PIN, uint8_t CLOCK_PIN, EOrder RGB_ORDER> |
CLEDController & | add_leds (int num_leds) |
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template<template< uint8_t DATA_PIN, EOrder RGB_ORDER > class CHIPSET, uint8_t DATA_PIN, EOrder RGB_ORDER> |
CLEDController & | add_leds (int num_leds) |
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template<template< uint8_t DATA_PIN, EOrder RGB_ORDER > class CHIPSET, uint8_t DATA_PIN> |
CLEDController & | add_leds (int num_leds) |
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template<template< uint8_t DATA_PIN > class CHIPSET, uint8_t DATA_PIN> |
CLEDController & | add_leds (int num_leds) |
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template<template< EOrder RGB_ORDER > class CHIPSET, EOrder RGB_ORDER> |
CLEDController & | add_leds (int num_leds) |
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template<template< EOrder RGB_ORDER > class CHIPSET> |
CLEDController & | add_leds (int num_leds) |
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template<EBlockChipsets CHIPSET, int NUM_LANES, EOrder RGB_ORDER> |
CLEDController & | add_leds (int num_leds) |
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template<EBlockChipsets CHIPSET, int NUM_LANES> |
CLEDController & | add_leds (int num_leds) |
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light::LightTraits | get_traits () override |
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void | setup () override |
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void | dump_config () override |
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void | write_state (light::LightState *state) override |
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float | get_setup_priority () const override |
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void | clear_effect_data () override |
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ESPColorView | operator[] (int32_t index) const |
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ESPColorView | get (int32_t index) |
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ESPRangeView | range (int32_t from, int32_t to) |
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ESPRangeView | all () |
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ESPRangeIterator | begin () |
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ESPRangeIterator | end () |
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void | shift_left (int32_t amnt) |
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void | shift_right (int32_t amnt) |
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bool | is_effect_active () const |
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void | set_effect_active (bool effect_active) |
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std::unique_ptr< LightTransformer > | create_default_transition () override |
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void | set_correction (float red, float green, float blue, float white=1.0f) |
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void | setup_state (LightState *state) override |
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void | update_state (LightState *state) override |
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void | schedule_show () |
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void | set_power_supply (power_supply::PowerSupply *power_supply) |
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void | call_setup () override |
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virtual void | loop () |
| This method will be called repeatedly. More...
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float | get_actual_setup_priority () const |
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void | set_setup_priority (float priority) |
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virtual float | get_loop_priority () const |
| priority of loop(). More...
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void | call () |
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virtual void | on_shutdown () |
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virtual void | on_safe_shutdown () |
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uint32_t | get_component_state () const |
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virtual void | mark_failed () |
| Mark this component as failed. More...
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bool | is_failed () const |
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bool | is_ready () const |
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virtual bool | can_proceed () |
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bool | status_has_warning () const |
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bool | status_has_error () const |
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void | status_set_warning (const char *message="unspecified") |
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void | status_set_error (const char *message="unspecified") |
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void | status_clear_warning () |
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void | status_clear_error () |
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void | status_momentary_warning (const std::string &name, uint32_t length=5000) |
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void | status_momentary_error (const std::string &name, uint32_t length=5000) |
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bool | has_overridden_loop () const |
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void | set_component_source (const char *source) |
| Set where this component was loaded from for some debug messages. More...
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const char * | get_component_source () const |
| Get the integration where this component was declared as a string. More...
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light::ESPColorView | get_view_internal (int32_t index) const override |
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void | mark_shown_ () |
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virtual void | call_loop () |
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virtual void | call_dump_config () |
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void | set_interval (const std::string &name, uint32_t interval, std::function< void()> &&f) |
| Set an interval function with a unique name. More...
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void | set_interval (uint32_t interval, std::function< void()> &&f) |
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bool | cancel_interval (const std::string &name) |
| Cancel an interval function. More...
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void | set_retry (const std::string &name, uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
| Set an retry function with a unique name. More...
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void | set_retry (uint32_t initial_wait_time, uint8_t max_attempts, std::function< RetryResult(uint8_t)> &&f, float backoff_increase_factor=1.0f) |
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bool | cancel_retry (const std::string &name) |
| Cancel a retry function. More...
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void | set_timeout (const std::string &name, uint32_t timeout, std::function< void()> &&f) |
| Set a timeout function with a unique name. More...
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void | set_timeout (uint32_t timeout, std::function< void()> &&f) |
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bool | cancel_timeout (const std::string &name) |
| Cancel a timeout function. More...
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void | defer (const std::string &name, std::function< void()> &&f) |
| Defer a callback to the next loop() call. More...
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void | defer (std::function< void()> &&f) |
| Defer a callback to the next loop() call. More...
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bool | cancel_defer (const std::string &name) |
| Cancel a defer callback using the specified name, name must not be empty. More...
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Definition at line 21 of file fastled_light.h.