ESP32 RMT LED Strip¶
This is a component using the ESP32 RMT peripheral to drive most addressable LED strips.
light:
- platform: esp32_rmt_led_strip
rgb_order: GRB
pin: GPIOXX
num_leds: 30
rmt_channel: 0
chipset: ws2812
name: "My Light"
Configuration variables¶
pin (Required, Pin): The pin for the data line of the light.
num_leds (Required, int): The number of LEDs in the strip.
chipset (Required, enum): The name of the chipset used; determines signal timing. Not required if specifying the timings manually.
WS2811
WS2812
SK6812
APA106
SM16703
rgb_order (Required, string): The RGB order of the strip.
RGB
RBG
GRB
GBR
BGR
BRG
is_rgbw (Optional, boolean): Set to
true
if the strip is RGBW. Defaults tofalse
.is_wrgb (Optional, boolean): Set to
true
if the strip is WRGB. Defaults tofalse
.max_refresh_rate (Optional, Time): A time interval used to limit the number of commands a light can handle per second. For example,
16ms
will limit the light to a refresh rate of about 60Hz. Defaults to sending commands as quickly as changes are made to the lights.use_psram (Optional, boolean): Set to
false
to force internal RAM allocation even if you have the the PSRAM component enabled. This can be useful if you’re experiencing issues like flickering with your leds strip. Defaults totrue
.
IDF configuration variables:¶
rmt_symbols (Optional, int): The amount of RMT memory allocated to this component. Memory is shared by all receivers and transmitters. On variants other than
ESP32
andESP32-S2
only half the symbol memory is available to transmitters. Each symbol is 32 bits and contains two values.ESP32 Variant
Memory Size
Block Size
ESP32
512 symbols
64 symbols
ESP32-S2
256 symbols
64 symbols
ESP32-S3
384 symbols
48 symbols
ESP32-C3
192 symbols
48 symbols
ESP32-C6
192 symbols
48 symbols
ESP32-H2
192 symbols
48 symbols
Arduino configuration variables:¶
rmt_channel (Required, int): The RMT channel to use. Each LED strip needs to use a unique channel.
ESP32 Variant
Channels
ESP32
0, 1, 2, 3, 4, 5, 6, 7
ESP32-S2
0, 1, 2, 3
ESP32-S3
0, 1, 2, 3
ESP32-C3
0, 1
All other options from Light.
Manual Timings¶
These can be used if you know the timings and your chipset is not set above. If you have a new specific chipset, please consider adding support to the codebase and add it to the list above.
bit0_high (Optional, Time): The time to hold the data line high for a
0
bit.bit0_low (Optional, Time): The time to hold the data line low for a
0
bit.bit1_high (Optional, Time): The time to hold the data line high for a
1
bit.bit1_low (Optional, Time): The time to hold the data line low for a
1
bit.reset_high (Optional, Time): The time to hold the data line high after writing the state. Defaults to
0 us
.reset_low (Optional, Time): The time to hold the data line low after writing the state. Defaults to
0 us
.